Applied Educational Game Systems

Learning & Behavior Research Through Interactive Design

Designed and implemented multiple educational games as interactive learning systems, focusing on cognition, feedback, and difficulty progression. These projects explore how mechanics, constraints, and feedback loops influence learning, decision-making, and retention.

Research Angle: These projects function as applied prototypes investigating learning mechanics, feedback timing, difficulty scaling, and behavior change through interactive systems. While not formal lab studies, they reflect research-driven design applied in real, testable environments.

Games & Systems

Grammar Sorts

Gameplay

Players categorize nouns by dragging them into semantic buckets.

Research Focus

Explores concept formation, error-based feedback, and category learning through interaction.

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Reverse Math

Gameplay

Players select 2–3 numbers from a grid to reach a target result. Difficulty increases via operations (addition → subtraction → multiplication → division).

Research Focus

Explores problem-solving strategies, cognitive load, and adaptive difficulty.

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Crave Control

Gameplay

A decision-training game designed to encourage healthier food choices. Developed in collaboration with a domain expert (Dr. Linda).

Research Focus

Explores behavioral nudging, choice architecture, and habit formation through gameplay.

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Jazzy's Sight Word Jumble

Gameplay

Sight words are visually scrambled and must be reconstructed, with optional audio pronunciation.

Research Focus

Explores multimodal learning (visual + auditory) and memory reinforcement for early readers.

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Research Framework

Learning Mechanics

Investigating how game mechanics—constraints, feedback loops, and interaction patterns—support concept formation and knowledge retention.

Feedback & Iteration

Exploring the timing, clarity, and modality of feedback—and how error correction directly affects learning trajectories and strategy development.

Behavior Change

Investigating how game design—through nudging, choice architecture, and adaptive difficulty—influences decision-making and habit formation.

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